dependencies:
premium eb and ee
Version that uses mythic mobs:
EB file:
Mythic Mobs File
premium eb and ee
Version that uses mythic mobs:
EB file:
YAML:
creationType: BASIC_CREATION
name: '&eDefault name'
lore:
- '&b&oDefault lore'
material: OAK_FENCE
dropType: IN_THE_INVENTORY
usage: -1
cancelGravity: false
onlyBreakableWithEI: []
dropBlockIfItIsBroken: true
dropBlockWhenItExplodes: true
dropBlockWhenItBurns: true
resetInternalDatasWhenBroken: false
canBeMoved: true
config_3: true
config_update: true
config_3_98: true
titleOptions:
activeTitle: false
title: []
titleAdjustement: 0.5
activators:
activator0:
name: '&eActivator'
option: PLAYER_PLACE
usageModification: 0
cancelEvent: false
silenceOutput: false
requiredItems: {}
requiredExecutableItems: {}
commands:
- FOR [-1, 0, 1] > for1
- FOR [0, 1, 2] > for2
- FOR [-1, 0, 1] > for3
- execute in <<%block_world%>> run setblock %block_x_int%+%for1% %block_y_int%+%for2%
%block_z_int%+%for3% oak_fence
- ENDFOR for3
- ENDFOR for2
- ENDFOR for1
blockConditions: {}
worldConditions: {}
placeholdersConditions: {}
variablesModification:
varUpdt0:
variableName: uuid
type: SET
modification: '%rand:1|1000000%'
playerCommands: []
playerConditions: {}
playerCooldownOptions:
cooldown: 0
isCooldownInTicks: false
cooldownMsg: '&cYou are in cooldown ! &7(&e%time_H%&6H &e%time_M%&6M &e%time_S%&6S&7)'
displayCooldownMessage: true
cancelEventIfInCooldown: false
globalCooldownOptions:
cooldown: 0
isCooldownInTicks: false
cooldownMsg: '&cYou are in cooldown ! &7(&e%time_H%&6H &e%time_M%&6M &e%time_S%&6S&7)'
displayCooldownMessage: true
cancelEventIfInCooldown: false
activator1:
name: '&eActivator'
option: PLAYER_BREAK
usageModification: 0
cancelEvent: false
silenceOutput: false
requiredItems: {}
requiredExecutableItems: {}
commands:
- FOR [-1, 0, 1] > for1
- FOR [0, 1, 2] > for2
- FOR [-1, 0, 1] > for3
- execute in <<%block_world%>> if block %block_x_int%+%for1% %block_y_int%+%for2%
%block_z_int%+%for3% oak_fence run setblock %block_x_int%+%for1% %block_y_int%+%for2%
%block_z_int%+%for3% air
- ENDFOR for3
- ENDFOR for2
- ENDFOR for1
blockConditions: {}
worldConditions: {}
placeholdersConditions: {}
variablesModification:
varUpdt0:
variableName: uuid
type: SET
modification: ''
ownerCommands: []
ownerConditions: {}
playerCommands: []
playerConditions: {}
playerCooldownOptions:
cooldown: 0
isCooldownInTicks: false
cooldownMsg: '&cYou are in cooldown ! &7(&e%time_H%&6H &e%time_M%&6M &e%time_S%&6S&7)'
displayCooldownMessage: true
cancelEventIfInCooldown: false
globalCooldownOptions:
cooldown: 0
isCooldownInTicks: false
cooldownMsg: '&cYou are in cooldown ! &7(&e%time_H%&6H &e%time_M%&6M &e%time_S%&6S&7)'
displayCooldownMessage: true
cancelEventIfInCooldown: false
activator2:
name: '&eActivator'
option: PLAYER_PLACE
usageModification: 0
cancelEvent: false
silenceOutput: false
requiredItems: {}
requiredExecutableItems: {}
commands:
- mm mobs spawn BARRIER-SLIME 1 %block_world%,%block_x%+0.5,%block_y%+0.5,%block_z%+0.5,0,0
blockConditions: {}
worldConditions: {}
placeholdersConditions: {}
variablesModification: {}
playerCommands: []
playerConditions: {}
playerCooldownOptions:
cooldown: 0
isCooldownInTicks: false
cooldownMsg: '&cYou are in cooldown ! &7(&e%time_H%&6H &e%time_M%&6M &e%time_S%&6S&7)'
displayCooldownMessage: true
cancelEventIfInCooldown: false
globalCooldownOptions:
cooldown: 0
isCooldownInTicks: false
cooldownMsg: '&cYou are in cooldown ! &7(&e%time_H%&6H &e%time_M%&6M &e%time_S%&6S&7)'
displayCooldownMessage: true
cancelEventIfInCooldown: false
activator3:
name: '&eActivator'
option: LOOP
usageModification: 0
cancelEvent: false
silenceOutput: true
requiredItems: {}
requiredExecutableItems: {}
commands:
- REMOVEBLOCK
- FOR [-1, 0, 1] > for1
- FOR [0, 1, 2] > for2
- FOR [-1, 0, 1] > for3
- execute in <<%block_world%>> if block %block_x_int%+%for1% %block_y_int%+%for2%
%block_z_int%+%for3% oak_fence run setblock %block_x_int%+%for1% %block_y_int%+%for2%
%block_z_int%+%for3% air
- ENDFOR for3
- ENDFOR for2
- ENDFOR for1
blockConditions:
blockAroundCdts:
blockAround0:
southValue: 0
northValue: 0
westValue: 0
eastValue: 0
aboveValue: 0
underValue: 0
errorMsg: ''
blockTypeMustBe:
- AIR
blockAroundCdtsMsg: ''
worldConditions: {}
placeholdersConditions: {}
variablesModification: {}
delay: 1
delayInTick: false
ownerCommands: []
ownerConditions: {}
variables:
var0:
variableName: uuid
type: STRING
default: ''
containerFeatures:
whitelistMaterials: []
blacklistMaterials: []
isLocked: false
hopperFeatures: {}
furnaceFeatures:
furnaceSpeed: 1.0
YAML:
BARRIER-SLIME:
Type: SLIME
Display: '&aAngry Sludge'
Health: 100
Damage: 2
Options:
Size: 5
MovementSpeed: 0.1
PreventSlimeSplit: true
PreventOtherDrops: true
KnockbackResistance: 1
NoAI: true
Invisible: true